There are 17 Colour Underground Missions to complete in Ministry of Ink. Some are available for you to start right away, others will require you to complete a challenge to unlock it. The numbered missions can be completed from the get-go, but the bullet - dot missions will require their parent mission to be completed.
Ministry of Ink Mission Flow[]
- Jump down and destroy 4 turrets. Two are on the parade ground, whilst the other two are on the building in behind the grounds.
- Transform the 2 INKT Police Stations on the parade ground with: 50 Yellow Points and 50 Red Points.
- Paint the 3 blocks around the parade ground with: Yellow (6) (Block behind the Yellow Police Station ONLY), Red (6) (Block behind the Red Police Station ONLY) and Orange (31) (All of the block in the middle AND the 6 in the center of both Yellow and Red Blocks. When doing this mission, note that two groups of 3 Elite Inkies will spawn in near the side blocks, however, their colour will be the opposite of the side they are in. For example, painting the Yellow side will spawn in Red Elites and vice versa.
- Paint the 7 warehouses behind the fence Orange. 4 Brown Elites will spawn on the roofs.
- Transform the 2 Jails at each end of the sector with 100 Points of ANY colour. Again, Elites will spawn in, but this time, they will be the colour of the side they're in. Red to Red for example. Only 1 group of 3 Elites will spawn in this time.
- Transform the Parade Ground with 70 Orange Points.
- Race to the Mega Reactor Walls, avoiding the spike traps and the 15 Inkies.
- Transform the 2 INKT Police Stations on the parade ground with: 50 Yellow Points and 50 Red Points.
- Transform the Power Station with 60 Purple Points.
- Shut down the Mega Reactor.
- First Transform the 3 water pumps with 50 Green Points, 50 Blue Points and 50 Yellow Points. Use the Z-Jumps to get from pump to pump.
- Paint the First Sequence with: Yellow (10), Blue (10), Red (14), Purple (5) and Orange (8).
- Paint the Second Sequence with: Blue (17), Purple (14) and Green (10). Watch out for Inkies and Heavies.
- Paint the Third and Final Sequence with: Blue (13), Purple (6) and Green (9). Watch out for the ink in the center, Inkies and Heavies.
- Paint the Second Sequence with: Blue (17), Purple (14) and Green (10). Watch out for Inkies and Heavies.
- Paint the First Sequence with: Yellow (10), Blue (10), Red (14), Purple (5) and Orange (8).
- First Transform the 3 water pumps with 50 Green Points, 50 Blue Points and 50 Yellow Points. Use the Z-Jumps to get from pump to pump.
- Destroy the 2 Tanks patrolling the training ground.
- Transform the Tank Depot with 100 Purple Points. Watch out for the Tank that spawns through the entrance.
- Transform the Police Station above with 50 Yellow Points.
- Paint 18 Helicopters and pads with: Red (6), Yellow (6) and Blue (6).
- Transform the Tank Depot with 100 Purple Points. Watch out for the Tank that spawns through the entrance.
- Transform the Propaganda Tower with 30 Blue Points. Careful of the Turret nearby.
- Transform the Watchtower above with 80 Green Points.
- Slam 15 Elite Inkies. They are spread over two floors with 3 Brown to the left, and to the right, 3 Red. Use the Z-Jump to get to the remaining Elites. Here, there are 3 Blue, 3 Purple and 3 Orange Elites.
- Transform the Ministry of Ink with 50 Brown Points at 3 weak points.
- Transform the water pump behind the Ministry with 50 Green Points to remove the ink fountain.
- The first weak point is at the front entrance, defended by 3 Yellow Elites.
- The mid - level point is near the pump, defended by 6 Brown AND Green Elites.
- The final point is at the top of the building. Use the Z-Jump nearby to get there. Avoid the turret fire.
- Transform the water pump behind the Ministry with 50 Green Points to remove the ink fountain.
- Transform the Ministry of Ink with 50 Brown Points at 3 weak points.
Types of Challenges in Ministry of Ink[]
The challenges will be categorised by the type of mission it entails (i.e who gives them), as shown below:
- Arty (Painting):
- 4 Challenges
- 2 in Sector 1
- 1 in Sector 2
- 1 in Sector 3
- 4 Challenges
- Zip (Racing):
- 1 Challenge
- 1 in Sector 2
- 1 Challenge
- Bif (Enemy Takedown):
- 3 Challenges
- 1 in Sector 1
- 1 in Sector 3
- 1 in Sector 4
- 3 Challenges
- Prof (Landmarks):
- 10 Challenges
- 3 in Sector 1
- 1 in Sector 2
- 3 in Sector 3
- 3 in Sector 4
- 10 Challenges
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